Search Results (8)

View
Selected filters:
  • Computer Science
Battleships
Rating

This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships. This activity demonstrates three search methods for finding information in data: linear searching, binary searching and hashing. It also includes an optional introductory activity as well as a video showing a fun demonstration related to the same content.

Material Type:
Activity/Lab
Game
Lesson Plan
Simulation
Provider:
Computer Science Unplugged
Science and Math Informal Learning Educators (SMILE)
Provider Set:
Computer Science Unplugged
SMILE Pathway: Science and Math Activities in One Search
Author:
Brian Mason Scientific and Technical Trust
Computer Science Unplugged
Google Inc.
Ian Witten
Jane McKenzie
Mike Fellows
Robyn Adams
Tim Bell
Date Added:
01/02/2002
اكتشاف الأدوية، باستخدام الروبوتات والحواسيب
Conditions of Use:
يمكن إعادة ترتيب المحتوى ومشاركته
Rating

غالباً ما يقوم العلماء العاملين على اكتشاف أدوية جديدة باستخدام روبوتات لتحضير عينات من الخلايا، الأمر الذي يسمح لهم باختبار الكيماويات لتحديد أيها يمكن استخدامه لعلاج الأمراض. وسيحظى الطلاب بمقابلة عالمة تعمل لتحديد أدوية جديدة. وقد قامت هذه العالمة بعمل تطبيق برمجي مجاني ''ينظر'' إلى صور الخلايا ويحدد أيها التي يظهر فيها خلايا استجابت للأدوية المحتملة. وسيتعلم الطلاب حول مدى قيام هذه التقنية حالياً بتمكين البحوث من تحديد مضادات حيوية جديدة لعلاج السل. وسيقوم الطلاب بإكمال أنشطة عملية توضح كيف يمكن اكتشاف الأدوية الجديدة باستخدام الروبوتات وبرامج الحاسب الآلي، حيث يقوم الطلاب بدور ''الحاسب الآلي''. وخلال تلك العملية، يتعلم الطلاب حول تصميم التجارب، بما في ذلك مجموعات التحكم الموجبة والسالبة.

نوع المادة:
Lecture
Provider:
MIT
Provider Set:
أزهار معهد ماساتشوستس للتكنولوجيا MIT
المؤلف:
Anne Carpenter
Date Added:
05/07/2015
Introduction to Raspberry Pi through Making
Conditions of Use:
No Strings Attached
Rating

10 Lesson mini-maker camp for introductory programming and circuitry on the Raspberry Pi. Students are introduced to basic program structures (while loops, if/elif/else statements) and taught to wire LEDs and sensors then given extensive work time to create a project authentic to their lives that uses their new skills.

Material Type:
Activity/Lab
Author:
Chris Dubia
Joel Long
Jake Baskin
Date Added:
01/28/2016
Mapping the Mangroves - MWL
Conditions of Use:
No Strings Attached
Rating

The Mangrove Mapping Curricula strives to provide opportunities for students to learn about and explore mangroves and their ecosystems. Through this process it is hoped that students develop and understanding and appreciation for mangroves and the role they play in a healthy environment. Mangroves are group of tropical/subtropical trees that live in salt or sweet (salt/fresh water combination) water coastal environments. They are considered a cornerstone species and play important roles in habitat formation and stabilization of coastal environments.

Material Type:
Activity/Lab
Author:
Chris Dubia
Joel Long
Date Added:
01/28/2016
Phylogenetics
Rating

This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution. Groups of learners (at least 10) repeat a secret message (five to seven similar-sounding words) like the game "Telephone". In this version of the game, however, learners write and then code what they hear, creating a model of a phylogenetic tree and using a species distance matrix. This resource includes background information about phylogenetic trees, maximum parsimony, and matrix theory (see page 6-7 of PDF).

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Computer Science Unplugged
Science and Math Informal Learning Educators (SMILE)
Provider Set:
Computer Science Unplugged
SMILE Pathway: Science and Math Activities in One Search
Author:
Brian Mason Scientific and Technical Trust
Computer Science Unplugged
Google Inc.
Jim Becker
Katrin Becker
Truman State University
Date Added:
01/02/2005
Programming Languages
Rating

In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their instructions are taken literally. This activity will simulate how computers follow instructions very precisely, which can be frustrating at times. This activity also helps learners understand instruction set size (large complex vs. small efficient).

Material Type:
Activity/Lab
Lesson Plan
Simulation
Provider:
Computer Science Unplugged
Science and Math Informal Learning Educators (SMILE)
Provider Set:
Computer Science Unplugged
SMILE Pathway: Science and Math Activities in One Search
Author:
Brian Mason Scientific and Technical Trust
Computer Science Unplugged
Google Inc.
Jason Clutterbuck
Richard Nelson
Sebastian Hšhna
Sebastian Hí_hna
Stefan Marks
Wilson Siringoringo
Date Added:
01/02/2008
Wireless Networking in the Developing World
Conditions of Use:
Remix and Share
Rating

Wireless Networking in the Developing World is a free book about designing, implementing, and maintaining low-cost wireless networks.
This book is a practical guide to designing and building wireless networks in local communities, enhancing lives through improved communication, access to information for educational, social and economic growth. Its primary goal is to help expand access to the Internet and to expand the deployment of community networks where there is currently no infrastructure to enable this to happen. Written by subject matter experts who have vast experience in deploying wireless networks in the field and connecting communities to the global Internet.
You can find the latest edition of the Wireless Networking in the Developing World available on-screen and for download.

Material Type:
Textbook
Provider:
Wireless Networking in the Developing World
Provider Set:
Individual Authors
Date Added:
02/16/2011