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  • Computing and Information
Battleships
Only Sharing Permitted
CC BY-NC-ND
Rating

This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships. This activity demonstrates three search methods for finding information in data: linear searching, binary searching and hashing. It also includes an optional introductory activity as well as a video showing a fun demonstration related to the same content.

Material Type:
Activity/Lab
Game
Lesson Plan
Simulation
Provider:
Computer Science Unplugged
Science and Math Informal Learning Educators (SMILE)
Provider Set:
Computer Science Unplugged
SMILE Pathway: Science and Math Activities in One Search
Author:
Brian Mason Scientific and Technical Trust
Computer Science Unplugged
Google Inc.
Ian Witten
Jane McKenzie
Mike Fellows
Robyn Adams
Tim Bell
Date Added:
01/02/2002
Gas Properties
Unrestricted Use
CC BY
Rating

Pump gas molecules to a box and see what happens as you change the volume, add or remove heat, change gravity, and more. Measure the temperature and pressure, and discover how the properties of the gas vary in relation to each other.

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Carl Wieman
Danielle Harlow
Jack Barbera
Kathy Perkins
Linda Koch
Michael Dubson
Ron LeMaster
Date Added:
10/05/2006
Maze Game
Unrestricted Use
CC BY
Rating

Learn about position, velocity, and acceleration in the "Arena of Pain". Use the green arrow to move the ball. Add more walls to the arena to make the game more difficult. Try to make a goal as fast as you can.

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Michael Dubson
Mindy Gratny
Sam Reid
Wendy Adams
Date Added:
10/30/2006
Moving Man
Unrestricted Use
CC BY
Rating

Learn about position, velocity, and acceleration graphs. Move the little man back and forth with the mouse and plot his motion. Set the position, velocity, or acceleration and let the simulation move the man for you.

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Carl Wieman
Danielle Harlow
Kathy Perkins
Sam Reid
Wendy Adams
Date Added:
10/04/2005
My Solar System
Unrestricted Use
CC BY
Rating

Build your own system of heavenly bodies and watch the gravitational ballet. With this orbit simulator, you can set initial positions, velocities, and masses of 2, 3, or 4 bodies, and then see them orbit each other.

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Danielle Harlow
Michael Dubson
Mindy Gratny
Date Added:
11/15/2007
Phylogenetics
Only Sharing Permitted
CC BY-NC-ND
Rating

This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution. Groups of learners (at least 10) repeat a secret message (five to seven similar-sounding words) like the game "Telephone". In this version of the game, however, learners write and then code what they hear, creating a model of a phylogenetic tree and using a species distance matrix. This resource includes background information about phylogenetic trees, maximum parsimony, and matrix theory (see page 6-7 of PDF).

Material Type:
Activity/Lab
Game
Lesson Plan
Provider:
Computer Science Unplugged
Science and Math Informal Learning Educators (SMILE)
Provider Set:
Computer Science Unplugged
SMILE Pathway: Science and Math Activities in One Search
Author:
Brian Mason Scientific and Technical Trust
Computer Science Unplugged
Google Inc.
Jim Becker
Katrin Becker
Truman State University
Date Added:
01/02/2005