Search Resources

10 Results

View
Selected filters:
  • Kinematics
Maze Game
Conditions of Use:
No Strings Attached
Rating

Learn about position, velocity, and acceleration in the "Arena of Pain". Use the green arrow to move the ball. Add more walls to the arena to make the game more difficult. Try to make a goal as fast as you can.

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Michael Dubson
Mindy Gratny
Sam Reid
Wendy Adams
Date Added:
10/30/2006
Motion in 2D (AR)
Conditions of Use:
Read the Fine Print
Rating

Try the new "Ladybug Motion 2D" simulation for the latest updated version. Learn about position, velocity, and acceleration vectors. Move the ball with the mouse or let the simulation move the ball in four types of motion (2 types of linear, simple harmonic, circle).

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Michael Dubson
Sam Reid
Date Added:
07/02/2009
Moving Man
Conditions of Use:
No Strings Attached
Rating

Learn about position, velocity, and acceleration graphs. Move the little man back and forth with the mouse and plot his motion. Set the position, velocity, or acceleration and let the simulation move the man for you.

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Carl Wieman
Danielle Harlow
Kathy Perkins
Sam Reid
Wendy Adams
Date Added:
10/04/2005
نظامي الشمسي
Conditions of Use:
بلا تقييدات
Rating

ابني النظام الخاص بك من الأجرام السماوية ومشاهدة البالية التثاقلي. مع هذه المحاكاة الخاصة بالمدار، يمكنك تعيين المواقف الأولية، السرعات، والتكتلات من 2، 3، أو 4 جرما سماويا، ومن ثم تراهم يدور بعضهم بعضا.

نوع المادة:
محاكاة
Provider:
University of Colorado Boulder
Provider Set:
المحاكاة التفاعلية لموقع PhET
المؤلف:
Danielle Harlow
Michael Dubson
Mindy Gratny
Date Added:
11/15/2007
My Solar System (AR)
Conditions of Use:
Read the Fine Print
Rating

Build your own system of heavenly bodies and watch the gravitational ballet. With this orbit simulator, you can set initial positions, velocities, and masses of 2, 3, or 4 bodies, and then see them orbit each other.

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Danielle Harlow
Michael Dubson
Mindy Gratny
Date Added:
01/02/2011
Projectile Motion (AR)
Conditions of Use:
Read the Fine Print
Rating

Blast a Buick out of a cannon! Learn about projectile motion by firing various objects. Set the angle, initial speed, and mass. Add air resistance. Make a game out of this simulation by trying to hit a target.

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Michael Dubson
Wendy Adams
Date Added:
06/02/2008
Reactions & Rates (AR)
Conditions of Use:
Read the Fine Print
Rating

Explore what makes a reaction happen by colliding atoms and molecules. Design experiments with different reactions, concentrations, and temperatures. When are reactions reversible? What affects the rate of a reaction?

Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Kathy Perkins
Linda Koch
Mindy Gratny
Patricia Loblein
Ron LeMaster
Date Added:
12/02/2010
Using Geometry to Design Simple Machines
Conditions of Use:
Remix and Share
Rating

This video is meant to be a fun, hands-on session that gets students to think hard about how machines work. It teaches them the connection between the geometry that they study and the kinematics that engineers use -- explaining that kinematics is simply geometry in motion. In this lesson, geometry will be used in a way that students are not used to. Materials necessary for the hands-on activities include two options: pegboard, nails/screws and a small saw; or colored construction paper, thumbtacks and scissors. Some in-class activities for the breaks between the video segments include: exploring the role of geometry in a slider-crank mechanism; determining at which point to locate a joint or bearing in a mechanism; recognizing useful mechanisms in the students' communities that employ the same guided motion they have been studying.

Material Type:
Lecture
Provider:
MIT
Provider Set:
MIT Blossoms
Author:
Daniel D. Frey
MIT BLOSSOMS
Date Added:
06/02/2012